The tutor your child
can actually talk to.
Every day, a real spoken lesson: planned around what your child got wrong last time, taught out loud by a tutor that asks, listens and waits for an answer. It takes on the homework from school too. The games and the world they build in are what they get for doing the work.
- No card to start
- Cancel any time
- One account, every device
7 days free, then one subscription for the whole family.
DOLPHIN
dol · phin
Chichi
0
strands a lesson can teach
0
games the words come back in
0
pet tutors to choose from
4–10
the ages it is built for
How it works
Set it up once. Then get out of the way.
No lesson planning, no printables, no sitting beside them to keep it going — including on the homework you were going to do together after dinner. The tutor runs the session; you read the report.
- 01
Five minutes, once
Pick a tutor and tell it about your child
Choose from six pet tutors, set an age, and tap the things your child loves — dinosaurs, football, space. Their word packs are built from those interests, so the first lesson is already about something they care about.
- 02
Every day after that
A lesson, out loud — and the homework too
Fifteen minutes with a tutor that already knows what they got wrong last week. Photograph the spelling list from school and that goes into the same session. Finish the work and the world they build in opens up.
- 03
Whenever you want
You see exactly what they learned
A PIN-protected dashboard: which words are solid, which are shaky, how long they played and what to practise next. Every suggestion comes with a one-tap way to assign it.
The AI lesson
A real lesson, with a real plan.
This is the heart of BuddyLingo: fifteen or twenty minutes with a tutor who has looked at everything your child has done, worked out what today should be about, and then teaches it out loud — asking, listening, correcting, waiting.
The plan is built before the tutor speaks
Words your child keeps missing lead the lesson, words due for review fill it, mastered words rest. Strands that went badly last time climb the running order — and whatever the last lesson ran out of time for is handed over as the place to resume.
The app drives it, one item at a time
The board is written by the app, and only then is the tutor told what is on it. It never chooses when to move on and never writes the board itself, so what your child is looking at can't drift from what is being taught.
It does not move on until they answer
Each item is a gate. A spelling only counts once the tutor has reported hearing every letter; a scored attempt needs proof your child actually spoke. Silence waits, it doesn't skip.
Today's plan
Lesson 12 · 17 minutes
What a lesson can be about
Every strand the planner can draw on. You choose which are allowed and how hard to push; the plan rotates through them so no week is all spelling.
Warm-up chat
4+A friendly hello in English — how are you, what did you do today — to get the child talking before any real work starts.
New words
4+Meet new English words: hear it, understand it, say it back. The foundation every other strand builds on.
Spelling out loud
5+The child spells English words letter by letter, out loud. Builds the letter-sound link that reading and writing both rest on.
Reading aloud
5+Sound out written English words and short phrases — turning letters on the board into speech.
Building sentences
6+Take a word and grow it into a whole English sentence — the jump from knowing words to using them.
Grammar polish
6+Gentle grammar work: plurals, past tense, a/an, is/are — taught by playful correction, never by rules.
Talking in English
5+Real back-and-forth conversation in English about things the child cares about — the strand that turns study into speech.
Listening
5+Follow spoken English and answer — instructions, little riddles, and simple questions about what they just heard.
Mental math
5+Sums, differences and number sense answered out loud — and the English number words that carry them.
Chichi
Tabby Kitten
Curious, cuddly and quick as a whisker.
The tutor
A character, not a chatbot.
Your child picks one of seven tutors and keeps it. It grows as they do, remembers what they found hard last week, and speaks with the same voice in every corner of the app.
It listens, then answers
Your child speaks their answer out loud. The tutor hears it and replies to what was actually said — not to a button they tapped.
It waits for them
A lesson only moves on once your child has answered. No autoplay, no racing ahead of a five-year-old who is still thinking.
One voice, everywhere
The voice your child picks is the voice that reads the stories, runs the games and narrates the world. It never changes character on them.
You set the boundaries
Interests, difficulty, which games appear at all, and how long a session runs — all of it is yours, in the parent dashboard.
Homework
The sheet from school, taught properly.
Photograph the spelling list, upload the worksheet, or just type the words in. It goes into your child's homework bag, and the tutor runs a session built around it — the same voice, the same patience, on the work that is actually due.
The tutor teaches it, it doesn't answer it
A worksheet is worked through question by question, reasoned out loud with your child. The worked answer is given to the tutor and never written on the board — so the screen can't hand over a number your child hasn't thought about.
School words join the same ladder
Words off a sheet go into the spaced-repetition tracker with everything else. They come back in tomorrow's lesson, in a spelling game on Thursday, and as something to craft in the world next week.
A sheet is finished when it's learned
Not when it's been opened once. A sheet stays live until every word has climbed the mastery ladder — or until it simply ages out, because the class has moved on. Retiring never deletes the words.
Learning a word
One homework word at a time, learned properly: hear it and say it, understand it, find a way to remember it, then spell it.
Homework help
The child's own worksheet, worked through question by question — reasoned out with them rather than answered for them.
Daily Task
A fixed set of quick questions on one topic — animals, colours, verbs — asked one at a time and answered out loud.
Week 6 — spelling
ship · shell · shop
brush · fresh · wish
The spelling list that came home in the book bag.
- Hear it, say it
- Understand it
- A way to remember
- Spell it out loud
Every word on the sheet gets all four beats, one word at a time, with the tutor listening for each answer.
Practice
Then the same words come back, as games.
Nothing sticks after one lesson. What makes a word stick is meeting it again on Wednesday, and again next week — which is unbearable as a worksheet and fine as 20 games. That is all these are for, and it is the whole job.
The scheduler picks the words, not the game
A word met in Monday's lesson comes back on Wednesday, then the following week, then a fortnight later. Whichever game your child opens, it is drawing from the same list of what is due — so playing the one they like is not a detour.
And a library, for the days they'd rather be read to
Illustrated books the tutor reads aloud, stopping to ask about what just happened. Your child can take over the reading whenever they want to try it themselves.
Set an age to see the shelf your child would actually get — the filter below is the app's own rule, not an approximation of it.
20 on the shelf for a 7-year-old
- starter
Chalk Letters
Draw letters in chalk — Chichi reads them!
- Letter shapes
- Handwriting
- starter
Spelling Balloon Pop
Hear the word, pop the letters in order!
- Spelling
- Listening
- starter
Memory Moons
Flip moons to match words and pictures!
- Word recognition
- Memory
- starter
Letter Safari
Hunt letters hiding in the wild!
- Letter recognition
- Phonics
- Visual search
- starter
Word Bubbles
Pop the bubble with the missing letter!
- Phonics
- Spelling
- starter
Rhyme Time
Hear a word — tap the one that rhymes!
- Rhyming
- Phonics
- growing
Word Constellation
Connect letter stars in spelling order!
- Spelling
- Sequencing
- growing
Say It Loud
Say the word out loud — Chichi is listening!
- Pronunciation
- Speaking
- growing
Word Zap
Read fast and zap the matching word!
- Sight reading
- Speed
- advanced
Word Race
Read fast to zoom past Robo Racer!
- Reading fluency
- Speed
- advanced
Sentence Scramble
Tap the words in order to build a sentence!
- Sentence building
- Grammar
- advanced
Story Builder
Write your own silly tales, one word at a time!
- Parts of speech
- Composition
- Reading aloud
- starter
Chalk Numbers
Draw numbers in chalk — Chichi checks them!
- Number shapes
- Handwriting
- starter
Galaxy Balance
Which side of the scale is heavier?
- Comparing
- Number sense
- starter
Catch the Fish
Net the right number of river fish!
- Counting
- Addition
- starter
Pattern Planets
Find the planet hiding in the pattern!
- Patterns
- Logic
- growing
Cosmic Equation Solver
Find the missing number, fuel the rocket!
- Addition
- Subtraction
- growing
Number Bubbles
Pop every bubble that makes the number!
- Mental math
- Number bonds
- advanced
Meteor Math
Blast falling meteors with quick math!
- Mental math
- Speed
- advanced
Galaxy Grand Prix
Solve math fast to win the space race!
- Mental math
- Speed
The practice ground
Every lesson becomes a world.
LingoVerse is a block world your child explores with Ollie the owl — and it is where a lesson gets practised, not a prize for having practised. When a lesson ends, its words and sums are built into a world of their own: glowing word cubes to find, letters to collect in the right order, the answer to each sum to pick out, and a quiz behind a portal. It is always open, there is no timer, and the previous lessons stay on the map to come back to.
The hills stay the same every visit, so a half-built house is still there tomorrow.
- 1
- new world for every lesson finished
- 8
- open worlds, from the alphabet to spelling
- 0
- gates, timers or waiting
- Ollie
- the owl who flies beside them and talks
A world for every lesson
The words the tutor just taught are hiding out there as glowing cubes. Find each one and hear it again, then spell it by collecting its letters in order, then find the cube with the right answer to each sum — two wrong numbers stand beside it. Everything spelled there feeds the same word tracker as the lessons and games.
Eight worlds of English
Find the alphabet, hunt colour gems, count your way up a mountain, meet the animals and hear their names, build what Ollie describes, do the action words, and spell. Each one is a real open world with weather, day and night, and a bag of blocks to build with.
Ollie the owl
A small owl flies beside your child the whole way, talking in a natural, unhurried English voice: it sets each task, celebrates every find, explains a word again when asked, and never gives away where a cube is hiding. Tap him to talk back, out loud or by typing.
The quiz chamber
When a world is done — or whenever your child likes — a portal opens onto a floating chamber among the stars. Letter cubes sit on pedestals; each word is spelled by placing them into glowing slots. Every letter is judged: a right one lands with a burst, a wrong one bounces back with the reason why.
For parents
You stay in charge of the whole thing.
Not a weekly email of vanity metrics. A dashboard that tells you what your child is finding hard this week, and lets you do something about it in one tap.
Told what to do, not just what happened
The dashboard ranks what needs attention — a phonics pattern they keep missing, a game they have outgrown — and puts an Assign button next to each one.
Every word, tracked
Which words are mastered, which are shaky and which have not been seen in a fortnight. The scheduler uses the same list to decide what comes back tomorrow.
Behind a PIN
Your child taps their own name and goes straight to playing. Settings, history and billing sit behind a parent PIN they never see.
Streaks that forgive
A daily streak keeps them coming back, with shields that patch a missed day — so one busy Tuesday doesn't undo three weeks of momentum.
Needs attention
"sh" words are slipping — ship, shell and shop missed twice this week.
Minutes practised
117 this week
148
words mastered
23
still shaky
11
day streak
Pricing
One price. Everything in it.
No tiers, no per-game purchases, nothing dangled in front of a child to ask you for. 7 days free to decide, and no card until you do.
$9.99
per month, for the whole family
Start your free weekCancel any time from the parent dashboard — access continues to the end of the period you paid for. Billing is handled by Dodo Payments as merchant of record, so local taxes are calculated and included at checkout.
Included, all of it
- Daily tutor-led lessons, planned around what your child got wrong
- Homework help — photograph the sheet, learn the words on it properly
- A talking pet tutor your child can hold a real conversation with
- Every reading, spelling and maths practice game, at every level
- Read-aloud story library, with the tutor asking as it goes
- LingoVerse: every lesson rebuilt as a block world to practise, with Ollie the owl
- Parent dashboard with progress, insights and full control
- Works on any phone, tablet or laptop you sign in on
Questions
The things worth asking first.
The tutor is scoped to the lesson in front of it. It has no open web access, it cannot be steered off into unrelated conversation, and every session is driven by the app rather than by whatever the model feels like doing next. You choose the interests it draws on, and you can read the history of what was taught in the parent dashboard.
Give them a tutor who
never runs out of patience.
7 days free. No card, nothing to cancel, and about five minutes to set up.